Inter Tight
Primary · neo-grotesk · 400–900
Headlines, body and interface. Tight tracking for statements, generous leading for reading. Working face for this presentation; licensed upgrade path: Söhne.
RegularMediumBoldBlack
01/22The first line
An idea doesn’t start
as a product.
It moves.
It changes.
It develops.
Scroll or press ↓Swipe up
00 — The gap
It moves. It changes its mind. It has no measurements and no opinion about cost — which is exactly what an idea should look like at the start.
That’s where most ideas break.
Nearly: the most expensive word in fashion.
The development partner that takes a fashion idea from the first sketch to the finished shelf — and is accountable for every step in between.
01 — The name
Wave
Movement. Exploration. Iteration. The loose state of a thing — the part of the process that can’t be scheduled.
Line
Precision. Specification. The drawn line, the production line, the product line — three meanings in one syllable.
Hover Wave to move it · hover Line to align it · scroll to merge
02 — Sketch
A sketch carries intent, not instructions. It’s fast, loose and full of decisions nobody has made yet. We protect that energy — then we start asking the questions a factory will ask.
03 — The wave




Bend — one curve per gesture. Curvature only ever at the start of a line.
04 — The line
Grids, notches, grain lines, tolerances. Movement becomes method.
It turns creativity into something buildable.
05 — From sketch to shelf
Keep scrolling — the line is drawn as the work moves.
From sketch to shelf —
Idea.Method.Shelf.
06 — The wordmark
Heavy, horizontal, built like equipment. A solid bar at distance; a word up close.
Angled. Directional. Deliberately unstable.
Squared. Stacked. Orthogonal.
Wave is diagonal. Line is orthogonal. The logo performs the idea — it doesn’t illustrate it.
The system’s single breath — and the reason the W can stand on its own.
Lockup family · clear space = ½ cap height on every side
Primary Default for every brand-led surface
Horizontal Headers, signatures, narrow bands
Mark + descriptor Social, packaging, labels
Mark Hardware, icons, pattern source
07 — The mark
Fig. 07 — The turn
A W that enters on a curve and leaves on a hard, straight diagonal. The moment a free idea becomes a fixed specification — inside one letter.
The curve starts. The line finishes. The direction is never reversed.
01 Woven label
02 Zip pull
03 Social avatar
04 Signage
05 Packaging seal
06 Flag
WL-0001
Sample 02 / 03
08 Hang tag
08 — Colour · 01
55–60%

02
25–30%

03
10–15%

04
3–7%
The accent points; it never fills.
09 — Typography
Primary · neo-grotesk · 400–900
Headlines, body and interface. Tight tracking for statements, generous leading for reading. Working face for this presentation; licensed upgrade path: Söhne.
RegularMediumBoldBlack
Secondary · monospace · 400–500
Measurements, tolerances, codes, file names, calls to action. It is how every real tech pack is read — using it is domain fluency, not styling.
STYLE WL-0001 SEASON SS27 CHEST 54.0 ±1.0 LENGTH 70.0 ±1.0 FABRIC 100% CO TWILL · 280 GSM
Scroll: the proportional voice settles into the monospaced grid. The mono is the brand’s tell.
10 — Pattern system
11 — Technical system
12 — Architecture
The master wordmark never changes. The division sits to its right, tracked, after a hairline. Each division takes its own icon — and nothing else.
Icons · 48 grid · 2.5 stroke · square caps · no fills except AI nodes · no hangers, scissors, cameras, brains — or waves.
13 — Photography
The 3:1 rule. For every finished garment, three images of process. People working, not posing. Hard daylight, real shadow. Unisex, regional, twenties to forties — never the same face twice.








Images in this presentation are art-direction frames for the shoot brief — to be replaced by commissioned photography in the same direction.
14 — Print & documents
If it looks like an advertisement, it’s wrong. If it looks like a spec sheet with no taste, it’s also wrong. The tech pack is the thing clients hold — so it’s designed as a hero object.
Tech pack
Rev. 03
Boxy tee
Tech pack cover
Studio 02 · Development house
hello@waveline.studio
03 October 2026 · Ref. WL-PR-014
Dear founder,
Thank you for sharing the moodboard and first sketches. Attached is our development plan: pattern in week two, first sample in week four, a graded tech pack before anything reaches the factory floor.
From sketch to shelf — and accountable for every step in between.
Letterhead
Name Surname
Head of development
+20 000 000 0000
name@waveline.studio
Business cards · 85 × 55 · orange edge-paint
Development proposal
Client · Capsule 01 · 14 styles
Proposal cover · The Turn, tonal
Fabric swatch card
15 — Packaging
100% Cotton
Machine wash 30°
Do not tumble dry
Made in Egypt
WL-0001 · M
Insert card — the W die-cut, orange beneath
16 — Space
17 — Website
WAVELINE sells a process, so the site reads like one: divisions, proof, and one clear way to start.
Sketch → Shelf
Every good idea needs a straight line to travel on.
At the start, the line was loose.
Now it knows where it’s going.
WAVELINE · Brand story · Phase 02 · October 2026
18 — Social
Show the work while it’s still moving.
Behind the line — 02
Pattern.
Notches, grain, seam allowance. Day 06 of 28.
Technical education · 1/3
What is a tolerance?
Swipe →
Technical education · 2/3
The distance a measurement can move — and still be right.
Technical education · 3/3
Without it, “nearly” is the best you get.
Reel · 0:40
One seam,
forty seconds.
wavelineSketch → Shelf